LDLIBS = GLDLIBS = -framework AGL -framework OpenGL -framework GLUT -framework Foundation LDFLAGS = $(LDLIBS) $(GLDLIBS) -lm CC = gcc -O3 -Wall PROGS = terrain default: $(PROGS) terrain: terrain.o $(CC) -o $@ terrain.o $(LDFLAGS) clean:: rm terrain.o rm terrain %.o:: %.c $(CC) -c $< -o $@