run as: gfoilhw4 Features: Creates a 3d rendered terrain model built from a ASCASCII format file. The user can render the terrain in outline or filled format and can cycle through a variety of color schemes. Furthermore, the user can increase or decrease the relative relief of the terrain, making mountains look higher or smaller. Lastly, the user can move and rotate the terrain as well as the camera. Menu Options: -available on right-mouse click -can choose to render in filled polygon or outline mode -can cycle through three color schemes Keyboard Options: q = quit w = toggle filled or outline mode e = change color scheme r = decreases the relief of the terrain R = increases the relief of the terrain t = resets the field of view > = decreases the resolution of the image < = increases the resolution of the image x, X = rotates the terrain in the positive/negative x-direction c, C = rotates the terrain in the positive/negative y-direction z, Z = rotates the terrain in the positive/negative z-direction s, S = moves the terrain in the positive/negative x-direction d, D = moves the terrain in the positive/negative y-direction a, A = moves the terrain in the positive/negative z-direction b, B = moves the camera in the positive/negative z-direction rightArrow = rotates the camera right leftArrow = rotates the camera left upArrow = rotates the camera down downArrow = rotates the camera up